ESPER: Extraordinary Supernatural Phenomena Explored and Revealed will be a game with completely procedurally-driven content, including a storyline and character generation determined during play. In it, you play as an agent of a secret society called ESPER (see above for the acronym explanation, which I could have by now just bloody well have typed out already), the job of which is to stand as a beacon against the encroaching Darkness. Each randomly-generated adventure builds on the story of your character as you explore and reveal the secrets of the evil that threatens humankind from the shadows.
I've worked out the following planned to-do list, in no particular order...Random map generation that determines a location and situation as you play, then creates a map and storyline based on those variables.
I know I can teach myself to do it, but help would be freaking great.